Tuesday, April 13, 2021
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Wonder Boy – Asha In Monster World Director Explains Why He Chose That Divisive 2.5D Art Style

“I would be able to produce higher quality work in 3D”.

Wonder Boy – Asha In Monster World’s seen criticism since getting announced. Offering us a remake of Monster World IV in a similar fashion to The Dragon’s Trap, this latest entry has dropped the previous 2D visuals for a 2.5D art style, placing 3D characters into 2D gameplay. That’s proven quite divisive amongst fans.

Speaking to Nintendo Everything, game director Ryuichi Nishizawa has confirmed why they chose this approach:

Read the full article on nintendolife.com

“I would be able to produce higher quality work in 3D”.

Wonder Boy – Asha In Monster World’s seen criticism since getting announced. Offering us a remake of Monster World IV in a similar fashion to The Dragon’s Trap, this latest entry has dropped the previous 2D visuals for a 2.5D art style, placing 3D characters into 2D gameplay. That’s proven quite divisive amongst fans.

Speaking to Nintendo Everything, game director Ryuichi Nishizawa has confirmed why they chose this approach:

Read the full article on nintendolife.com

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