Sunday, May 16, 2021
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What we’ve been playing

Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve found ourselves playing over the last few days. This time: skyscrapers, mythology, and an absolute masterpiece.

If you fancy catching up on some of the older editions of What we’ve been playing,
here’s our archive.

High Rise doesn’t have a “PLAY” button on its start screen. It has a “BUILD” button. You’re faced with a grid of squares that you can plonk coloured blocks onto, and once the coloured blocks converge – blocks of the same colour placed next to each other – they turn into skyscrapers. Add more blocks and the skyscrapers get higher. It’s beautiful.

Read more

Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve found ourselves playing over the last few days. This time: skyscrapers, mythology, and an absolute masterpiece.

If you fancy catching up on some of the older editions of What we’ve been playing,
here’s our archive.

High Rise doesn’t have a “PLAY” button on its start screen. It has a “BUILD” button. You’re faced with a grid of squares that you can plonk coloured blocks onto, and once the coloured blocks converge – blocks of the same colour placed next to each other – they turn into skyscrapers. Add more blocks and the skyscrapers get higher. It’s beautiful.

Read more

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