Wednesday, October 28, 2020
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Street Fighter II’s Zangief Was Nerfed Because One Player Was Too Good With Him

“It’s your fault Zangief became weaker”.

Russian wrestler Zangief has been part of the Street Fighter universe since he made his debut in Street Fighter II, the game which truly turned the franchise into a global phenomenon. He’s traditionally been seen as one of the game’s expert-level characters, primarily because of his slow speed, lack of projectile attacks and the fact that his most deadly moves require complex button and directional inputs. To get the best out of him, you really need to know your stuff.

However, back in the early days of Street Fighter II’s development, Zangief was actually a much easier combatant to use because he was even stronger, and it has been revealed by designer Yoshiki Okamoto that the team at Capcom nerfed the character because one expert player was so good with him.

Read the full article on nintendolife.com

“It’s your fault Zangief became weaker”.

Russian wrestler Zangief has been part of the Street Fighter universe since he made his debut in Street Fighter II, the game which truly turned the franchise into a global phenomenon. He’s traditionally been seen as one of the game’s expert-level characters, primarily because of his slow speed, lack of projectile attacks and the fact that his most deadly moves require complex button and directional inputs. To get the best out of him, you really need to know your stuff.

However, back in the early days of Street Fighter II’s development, Zangief was actually a much easier combatant to use because he was even stronger, and it has been revealed by designer Yoshiki Okamoto that the team at Capcom nerfed the character because one expert player was so good with him.

Read the full article on nintendolife.com

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