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Review: The Outer Worlds: Peril on Gorgon – A Solid Expansion To A Cracking Sci-Fi RPG

Noir Wars.

The Outer Worlds’ first helping of DLC finally makes its way onto Nintendo Switch, having released on all other platforms back in September of 2020, and it’s a very solid return to the Hyperion System for the colourful crew of the good ship Unreliable. Peril on Gorgon sees fans of Obsidian’s satirical sci-fi romp indulged with a handful of brand new areas to explore in a ten-hour adventure that fills in some interesting lore with regards to the game’s marauder enemies whilst also providing an atmospheric and engaging noir-style detective mystery to get stuck into.

First things first though, if you’re planning on grabbing Peril on Gorgon you’re gonna need to make sure you’ve played up to and completed the main game’s Radio Free Monarch story quest, which is roughly four or five hours into The Outer Worlds’ core campaign. However, further to this, and something that hasn’t been made in any way clear in the run-up to release, you’ll also need to ensure your squad are ranked up to at least level 20 before landing on the great green asteroid if you don’t want to get yourself one-shotted into oblivion by the first bad guy you happen across upon leaving the confines of your ship. To make matters even more convoluted, if you’ve actually already beaten the game or are right at the end – past a certain point of no return towards the finale of the campaign – you’ll also need to either load an earlier save or, heaven forbid, restart the game entirely as you can’t access this new DLC content from this late stage of proceedings.

Read the full article on nintendolife.com

Noir Wars.

The Outer Worlds’ first helping of DLC finally makes its way onto Nintendo Switch, having released on all other platforms back in September of 2020, and it’s a very solid return to the Hyperion System for the colourful crew of the good ship Unreliable. Peril on Gorgon sees fans of Obsidian’s satirical sci-fi romp indulged with a handful of brand new areas to explore in a ten-hour adventure that fills in some interesting lore with regards to the game’s marauder enemies whilst also providing an atmospheric and engaging noir-style detective mystery to get stuck into.

First things first though, if you’re planning on grabbing Peril on Gorgon you’re gonna need to make sure you’ve played up to and completed the main game’s Radio Free Monarch story quest, which is roughly four or five hours into The Outer Worlds’ core campaign. However, further to this, and something that hasn’t been made in any way clear in the run-up to release, you’ll also need to ensure your squad are ranked up to at least level 20 before landing on the great green asteroid if you don’t want to get yourself one-shotted into oblivion by the first bad guy you happen across upon leaving the confines of your ship. To make matters even more convoluted, if you’ve actually already beaten the game or are right at the end – past a certain point of no return towards the finale of the campaign – you’ll also need to either load an earlier save or, heaven forbid, restart the game entirely as you can’t access this new DLC content from this late stage of proceedings.

Read the full article on nintendolife.com

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