Friday, October 30, 2020
Home Gaming Review: Lost Wing - A Beautiful Score-Based Challenge That Almost Touches Greatness

Review: Lost Wing – A Beautiful Score-Based Challenge That Almost Touches Greatness

It’s OK, you can get it back.

Some games are really difficult to review. This isn’t self-important whining, we promise. Okay, maybe it is. A bit. But it’s true – there are so many games out there that slot into their genre or type so neatly, so functionally, that sometimes one will come along where we found ourselves wondering what on earth there is to say about it. Lost Wing’s content and quality are so self-evident, its premise so simplistic that it’s instantly understandable by gamers of almost any level. We could just say “if you like games like this, you’ll like this.” But we soldier on. No, really. You’re welcome.

Lost Wing reminded us most of the Wii U’s excellent Race the Sun, with a frisson of Tempest and PC obscurity Sky Roads thrown in there. Taking control of a Wipeout-esque ship, you’ll rocket through procedurally-generated tracks, dodging or shooting obstacles much in the same manner as a “runner” game – though this is an order of magnitude superior to most examples of the genre.

Read the full article on nintendolife.com

It’s OK, you can get it back.

Some games are really difficult to review. This isn’t self-important whining, we promise. Okay, maybe it is. A bit. But it’s true – there are so many games out there that slot into their genre or type so neatly, so functionally, that sometimes one will come along where we found ourselves wondering what on earth there is to say about it. Lost Wing’s content and quality are so self-evident, its premise so simplistic that it’s instantly understandable by gamers of almost any level. We could just say “if you like games like this, you’ll like this.” But we soldier on. No, really. You’re welcome.

Lost Wing reminded us most of the Wii U’s excellent Race the Sun, with a frisson of Tempest and PC obscurity Sky Roads thrown in there. Taking control of a Wipeout-esque ship, you’ll rocket through procedurally-generated tracks, dodging or shooting obstacles much in the same manner as a “runner” game – though this is an order of magnitude superior to most examples of the genre.

Read the full article on nintendolife.com

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