Saturday, October 31, 2020
Home Uncategorized Review: Burnout Paradise Remastered - Thrilling Open-World Racing Tempered By Blurry Visuals...

Review: Burnout Paradise Remastered – Thrilling Open-World Racing Tempered By Blurry Visuals And A High Price

Heaven is a race on Earth.

If there’s one genre of gaming where the Switch is arguably lacking, it’s open-world racing. In fairness, that’s because there aren’t too many of them in general, but whereas other systems have their Forza Horizons, Need For Speeds and The Crews, the Switch is almost entirely bereft of free-roaming driving. That finally changes with Burnout Paradise Remastered.

For those who’ve somehow managed to avoid its existence for the past 12 years, Burnout Paradise is the seventh game in the Burnout series (if you count the handheld ones) and the first to provide players with the freedom to drive wherever they like rather than simply offering them a series of races. As in its predecessors, the name of the game – other than Burnout, obviously – is to pelt through city streets at obscenely high speeds, deliberately driving dangerously to build up a boost meter. Playing it safe won’t win you any races here: you’ll have to drive on the wrong side of the road and go out of your way to create near-misses with oncoming traffic to get the boosts needed to pull away from the pack.

Read the full article on nintendolife.com

Heaven is a race on Earth.

If there’s one genre of gaming where the Switch is arguably lacking, it’s open-world racing. In fairness, that’s because there aren’t too many of them in general, but whereas other systems have their Forza Horizons, Need For Speeds and The Crews, the Switch is almost entirely bereft of free-roaming driving. That finally changes with Burnout Paradise Remastered.

For those who’ve somehow managed to avoid its existence for the past 12 years, Burnout Paradise is the seventh game in the Burnout series (if you count the handheld ones) and the first to provide players with the freedom to drive wherever they like rather than simply offering them a series of races. As in its predecessors, the name of the game – other than Burnout, obviously – is to pelt through city streets at obscenely high speeds, deliberately driving dangerously to build up a boost meter. Playing it safe won’t win you any races here: you’ll have to drive on the wrong side of the road and go out of your way to create near-misses with oncoming traffic to get the boosts needed to pull away from the pack.

Read the full article on nintendolife.com

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