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PlayStation teaming up with ex-Destiny talent to create exclusive new AAA multiplayer title

Sony has announced it’s teaming up with Firewalk Studios – part of ex-Bungie boss Harold Ryan’s ProbablyMonsters studio collective – to create a new PlayStation-exclusive triple-A title focused on delivering “memorable multiplayer moments”.

Regrettably, that’s pretty it much as far as specifics on the project go right now, but Firewalk – which was founded in 2018 – consists of a team with a strong background multiplayer games, which might just nudge your anticipation dial up an extra notch for its debut title.

Ryan Ellis, game director on Firewalk’s new project, previously served as creative director on Destiny; studio head Tony Hsu was previously general manager and senior vice president of Destiny at Activision; executive producer Elena Siegman has worked with Bungie, Irrational Games, and Harmonix, and other team members worked on the likes of Mass Effect and Apex Legends.It’s a group Hsu says in a post on the PlayStation Blog, is “no stranger to building memorable multiplayer experiences”.

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Sony has announced it’s teaming up with Firewalk Studios – part of ex-Bungie boss Harold Ryan’s ProbablyMonsters studio collective – to create a new PlayStation-exclusive triple-A title focused on delivering “memorable multiplayer moments”.

Regrettably, that’s pretty it much as far as specifics on the project go right now, but Firewalk – which was founded in 2018 – consists of a team with a strong background multiplayer games, which might just nudge your anticipation dial up an extra notch for its debut title.

Ryan Ellis, game director on Firewalk’s new project, previously served as creative director on Destiny; studio head Tony Hsu was previously general manager and senior vice president of Destiny at Activision; executive producer Elena Siegman has worked with Bungie, Irrational Games, and Harmonix, and other team members worked on the likes of Mass Effect and Apex Legends.It’s a group Hsu says in a post on the PlayStation Blog, is “no stranger to building memorable multiplayer experiences”.

Read more

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