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Home Gaming Panic Button Explains Why DOOM Eternal's Cutscenes Run At 20fps On Switch

Panic Button Explains Why DOOM Eternal’s Cutscenes Run At 20fps On Switch

“I think there are still improvements we can make”.

DOOM Eternal is undeniably one of the Switch’s more impressive ports. Brought across by port specialists Panic Button, gameplay successfully runs at a solid 30 frames per seconds. When compared to the PS4 and Xbox One editions, however, it took a significant visual hit.

As part of this performance trade-off, cutscenes were also affected, capped on Switch at 20 frames per second. Speaking with Digital Foundry, Panic Button lead engineer Travis Archer discussed why these compromises were made, confirming:

Read the full article on nintendolife.com

“I think there are still improvements we can make”.

DOOM Eternal is undeniably one of the Switch’s more impressive ports. Brought across by port specialists Panic Button, gameplay successfully runs at a solid 30 frames per seconds. When compared to the PS4 and Xbox One editions, however, it took a significant visual hit.

As part of this performance trade-off, cutscenes were also affected, capped on Switch at 20 frames per second. Speaking with Digital Foundry, Panic Button lead engineer Travis Archer discussed why these compromises were made, confirming:

Read the full article on nintendolife.com

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