Monday, October 26, 2020
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Legend of Zelda gigaleak reveals Ocarina of Time and Majora’s Mask cut content

Last weekend’s so-called gigaleak of Nintendo data continues to turn up treasure – and now fans have been poring over cut content from N64 Legend of Zelda games Ocarina of Time and Majora’s Mask.

As rounded up by Switcher, the leaked source code for Ocarina of Time apparently includes a set of unused dungeon rooms which appear to be from a kind of boss rush mode.

The code also includes bits of map which ended up in Majora’s Mask, labelled as “64DD”. This likely refers to Ocarina’s planned expansion for Nintendo’s disc-based 64DD expansion unit, which only released in Japan and was scrapped after a year.

Read more

Last weekend’s so-called gigaleak of Nintendo data continues to turn up treasure – and now fans have been poring over cut content from N64 Legend of Zelda games Ocarina of Time and Majora’s Mask.

As rounded up by Switcher, the leaked source code for Ocarina of Time apparently includes a set of unused dungeon rooms which appear to be from a kind of boss rush mode.

The code also includes bits of map which ended up in Majora’s Mask, labelled as “64DD”. This likely refers to Ocarina’s planned expansion for Nintendo’s disc-based 64DD expansion unit, which only released in Japan and was scrapped after a year.

Read more

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