Bust-A-Move 2: Arcade Edition
I generally consider myself quite lucky to be able to play videogames, as it’s not something to be taken for granted. One of my younger sisters developed arthritis at an early age, and eventually found that playing her Nintendo DS was just caused her too much pain to be worthwhile. There’s little that can be done to work around that, but other barriers to accessibility are sometimes overlooked. For example, I remember hearing of a friend of a friend whose experience with Sonic Mania was soured by the inclusion of the Mean Bean Machine boss, as they were colour-blind and this had never been a problem in previous Sonic games. The person who highlighted this issue to me mentioned the Puzzle Bobble series as a good example of how to do things better, as the series has distinguished different bubbles with internal shapes as well as colours. As it turns out, this doesn’t just help players with visual impairments, either – it ensures that the game transfers sur...